FIFA 23, which will be released on September 30, 2022, is the last in the sports series’ 30-year history until 2023. After Electronic Arts and the Football Association could not ensure that further cooperation was discussed financially, it quickly became the EA Sports FC.
FIFA is the most successful sports game series of all time and has been in the Guinness Book of Records with 35 million units sold by 2021. FIFA is a game of this type that loves virtual kicks. After all, the series has ditched its one-time teammate Pro Evolution Soccer for years. Since the Fifa monopolization in the sports sector took place on the EA label, nobody can dispute the success of the competition. Reason enough to look at the history and its development: What features did the Fifa franchise have? And what mistakes make the football star almost a relegation candidate?
The name FIFA was program from the beginning. The first series of FIFA International Soccer had no original names in 1993 and was only broad enough to select national teams. Only later did the original player and club name become a trademark of this series. FIFA 96 was the first offshoot to use the FIFPRO license.
Unfortunately, FIFA society is two-tiered. The main focus is on the current generation of consoles. The Nintendo Switch (pictured: FIFA 18) only receives content updates in the form of so-called Legacy Editions. Source: Moby Games In contrast to the long-term rival Pro Evolution Soccer, which emerged in many places in the early years, the integration of team and player names at FIFA always generated maximum recognition value. Electronic Arts never aimed so much at fans of soccer sims, but aimed to reach the widest possible target audience.
The cause was the extensive license package. It was an important unique selling point and ultimately the reason for the success of weaker series offshoots.
This is what The Genesis of FIFA International Soccer 1993 looked like. The isometric view was groundbreaking and the presentation absolutely beautiful. Source: Moby Games Over the years, some clubs have dropped out due to other licensing deals, such as Lazio Roma, which became Lazio in FIFA 22. Still, FIFA has always stood for integrity and mainstream football.
FLOP Legacy Editions and Second Class PC versions.
For most years, fans and the trade press have criticized EA Sports’ annual update. Switching between one FIFA and the next in the two years has really paid off.
The result was often detailed improvements and adjustments that only increased the playing experience from year to year. The real leap was mostly achieved through engine changes or a new generation of consoles.
But while EA Sports always paid attention to the current consoles from Sony and Microsoft, owners of a Nintendo Switch or older platforms often had to be content with the so-called Legacy Editions.
FIFA Ultimate Team is a billion dollar business for Electronic Arts. The dominant microtransactions of online gaming generate a high Pay2Win factor. Source: EA Sports/Plassma Media Agency That sounds like something special, but it’s not much more expensive than an overpriced content update. Otherwise hardly anything happened on the antiquated platform. On the other hand, there is the PC version, which EA Sports often used with upgraded console versions from previous years, despite sufficiently powerful hardware. Electronic Arts also wanted a large audience.
https://game-news24.com/2022/10/01/fifa-after-almost-30-years-of-football-dominance-tops-and-flops-start-from-football/ FIFA: After almost 30 years of football dominance, tops and flops start from football