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Hands-on with Arkane’s temporal thriller

Each also carries a powerful “plate,” like Colt’s Reprise, which offers a supernatural ability. The Nexus Plate, for example, which connects enemies so that what happens to one also happens to the other. Or “Shift,” which lets you teleport short distances similar to Dishonored’s Blink ability. While the ultimate goal is to kill all of the visionaries in a loop, you can figure out their strengths, weaknesses, and potentially pinch their record by taking them out one at a time.

First I need to find a way to transport weapons from loop to loop. Luckily I have a lead there too, which I follow until I’m overwhelmed. Some complacency on my part, hopefully won’t happen again.

loop 4

It happened again.

loop 5

OK, this time I’ll set out to collect a few more weapons before heading towards my objective. Part of the fun of those early hours of playing Deathloop is how you begin to get used to its rhythms and ideas. It can sometimes lead to a little overconfidence, but the game remains a tough nut to crack. Your health is quickly depleted, while alarmed Eternals have a habit of swarming over your position. But with a bit of clever maneuvering and sharp aim, you have a good chance of overcoming it all.

Without going into too much detail – discovery is another of Deathloop’s greatest joys – this time I succeed. I discovered a way to transfer items. I just need to do something to verify everything is working. See you on the other side.

loop 6

I go off the beaten track to hunt more clues and find myself in a hangar heavily populated by a few cultists. I’m doing my best, but between being shot, being asphyxiated by poison gas, and being exploded, I might take a different path.

https://www.telegraph.co.uk/gaming/features/deathloop-preview-diary-hands-on-arkanes-temporal-thriller/ Hands-on with Arkane’s temporal thriller

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