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Resident Evil Village channels the finest flamboyance of famous horror series

Dimitrescu Castle is a simply fabulous abode for the discerning vampire. Home to Resident Evil Village thirst trap and breakout internet star Lady Dimitrescu, the European stack features ornate and spectacular hallways decked out in gold and red, winding spiral staircases, gorgeous Renaissance paintings, and a relaxing bloodbath to indulge in can relax after a hard day’s work. The resident 9-foot lady of the house and her daughters may not be the most hospitable, but tend to greet guests by impaling their hands with chains and hanging them from the rafters.

One of several areas of horror you can expect to find in Resident Evil Village, the Dimitrescus and the lurid excess of their castle are the unsettling star of this hour-long chunk of gameplay and a good indication of the direction the game is taking. If the previous entry Resident Evil 7 brought the famous horror series into a first-person perspective by leaning into Tobe Hooper’s slasher horror, Village is apparently adding Resident Evil 4’s strain of excess and action. And looks great afterwards.

After the end of Resident Evil 7, you survive Everyman Ethan Winters and find yourself somehow stranded in snowy Eastern Europe – most likely Romania – after a run-in with series star Chris Redfield. What our previously heroic STARS member is up to remains a mystery, but it’s safe to say it puts Ethan in a bit of a bind. Ethan awakens in the frozen wilderness and marches to the eponymous village; an Amish-like cluster of wooden houses shrouded in fog. The memory of the first time you reached Resident Evil 4’s otherworldly village is unmistakable and runs like a thread through the game.

Along the way, however, there are many of the first-person chills that defined Resident Evil 7’s early stages. Ethan, unarmed, tiptoes through dark slatted houses that look like a hurricane has passed through, chairs and tables scattered, windows smashed and walls collapsing. He squeezed through a bloodstained crawl space, the inexplicable red wine sticking to his hands. Thunderous and swift footsteps echoing from above, wooden planks collapsing from the ceiling above. Small details make you nervous, like a tin can falling out of sight, clattering to the floor and rolling towards you from under a curtain. Blood drips from the ceiling in endless, silent spatters.

https://www.telegraph.co.uk/gaming/features/resident-evil-8-village-gameplay-preview-channeling-finest-flamboyance/ Resident Evil Village channels the finest flamboyance of famous horror series

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