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shooter series returns to its roots for World War II greatest hits tour

Vanguard also features the obligatory chunks of new game types to master, including early favorite Patrol, which adds a novel twist to the capture and defend the zone trope by having that zone continuously move across the map. Elsewhere, the new team-based mode, Champion Hill, allows singles, duos or trios to compete in standalone mini-battle royales.

Amid the carnage, there’s an inescapable sense of incongruity to many of the game’s multiplayer mechanics. Despite CoD’s conflicting roots, returning to the WWII theater now feels like a step backwards compared to the flash-bang wallop of modern warfare (at least to this soldier’s tastes). Similarly, the reconnection of killstreaks and ultra-granular gunsmith customization options with the antiquated artillery feels distracting at odds with the series’ pursuit of realism.

Undead fighting co-op Survival Mode zombies – an acquired taste I’ve unfortunately never been able to digest in any way – rounds out a solid helping of CoD that can’t quite shake the notion that it’s only target practice until Vanguard’s Pacific-themed The Warzone- Map enters the fray next month. Then again, maybe that’s actually the point.

Call of Duty Vanguard is now available on PlayStation 4 and 5 (reviewed version), Xbox X/S and PC; Call of Duty Warzone Pacific launches December 2nd

https://www.telegraph.co.uk/gaming/features/call-duty-vanguard-review-shooter-series-returns-roots-world/ shooter series returns to its roots for World War II greatest hits tour

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